
In Death, We’ve Just Begun. A fully-CG music video launching Bungie’s Marathon, made with Harmony Korine’s EDGLRD.

Directors Harmony Korine and Sam Goldwater launch Bungie’s reboot of their Marathon game franchise with action, atmosphere, and arresting camera work in this music video and cinematic, produced through Korine’s studio EDGLRD. To pull it off, they brought on Yates Holley, as Head of CG, to build out the CG team from one person to nearly fifty.


The film was constructed as a fully CG work within an Unreal-based pipeline and leans into stylized realism and aggressive visual pacing.

We weren’t trying to explain the game. We were trying to make you feel like you’d already stepped into its world. The goal was impact, not instruction.

Environments, FX, and animation are treated less as individual disciplines and more as a unified system, shaping a world that feels already in motion. The result is a fully CG piece built for density and clarity at once.





The result sits between a reveal and moving-image work, a more expressive and less literal direction for game marketing.